ROBLOX STUDIO • LUAU SYSTEMS 4 YEARS OF EXPERIENCE Transparent Milestone Rates
BM // SYSTEMS ARCHITECT

High-End Luau Systems & Architecture

Roblox Systems & Gameplay Engineer

Systems engineer with 4 years focused entirely on the Roblox Studio engine. Specialized in writing clean, modular Luau code that teams can easily read, maintain, and expand. Built reliable systems across Horror, RPG, FPS, Battle Royale, Open World, and Minigames—covering secure databases (ProfileService), lag-compensated combat, and custom physics controllers.

Multi-Genre Systems

Engineered gameplay loops, server logic, and networking across major Roblox game categories.

Databases, Combat & Physics

Modular, self-documenting Luau code built for high frame rates (60+ FPS) and easy expansion.

Video Showcase

In-engine recordings of core systems. Play directly in the browser.

Commission Work & Consultation

Direct communication with clear milestones. No inflated quotes or bloated codebases.

Discord
bm_dev
Roblox
Profile & DevForum

Engineering Standards & Pricing

Every commission follows structured engineering standards to ensure your game remains performant under load:

Strict Luau typing and modular OOP state machines
Clean, self-documenting code with clear separation of concerns
MicroProfiler audit for zero memory leaks and 60+ FPS stability
Milestone-based delivery with fair and transparent pricing